After entering many jams over the last couple of years, I figured I'd make a small episode. It includes custom progs (new monster, new weapon), built on Progs Dump 2.0 (progs included). It's comprised of four levels, plus a start map, and they're all variations on base theme. It should take approximately 20-35 minutes to play in its entirety.
I have been working on this episode in fits and starts for a long while. Overall I wanted to do a little bit of everything (server-side) that would be necessary to make a standalone game, to see if I could. It was a LOT of work, and the project fell into the doldrums for a while, until an extremely talented artist, Dannaki "Lain" Kobayashi, offered to texture the monster I had modeled and animated. Lain's beautiful work spurred me to continue and finish the episode.
I wanted to make a relatively smooth run-and-gun experience that had a story you could either pay attention to or ignore (but either way, wouldn't slow you down). I wanted to have all original music, and I wanted to show off some of the bells and whistles of Progs Dump-based mods, too.
I really hope you enjoy it!
I have been working on this episode in fits and starts for a long while. Overall I wanted to do a little bit of everything (server-side) that would be necessary to make a standalone game, to see if I could. It was a LOT of work, and the project fell into the doldrums for a while, until an extremely talented artist, Dannaki "Lain" Kobayashi, offered to texture the monster I had modeled and animated. Lain's beautiful work spurred me to continue and finish the episode.
I wanted to make a relatively smooth run-and-gun experience that had a story you could either pay attention to or ignore (but either way, wouldn't slow you down). I wanted to have all original music, and I wanted to show off some of the bells and whistles of Progs Dump-based mods, too.
I really hope you enjoy it!