This is an updated version of the map, including a few bug fixes and additions. The rune key is now a key card to fit the theme, all monitors can be shot out (no secret for doing so, sorry), all secrets work as intended and have names, and I added pipes, boxes, and a few extra encounters. It's the same map, just a touch better.

The original release was meant to be the final version, but post-release playthroughs showed me a number of things I had to fix and expand on. This should, I hope, be the definitive version of the map for the foreseeable future. Time for me to move on to other projects. Thanks, all!