makkon_concrete has updated visuals and new color variations, and makkon_stone has been completely remade from scratch
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if you would like to use an older version of these sets, they are available in previous versions found here: https://www.slipseer.com/index.php?resources/makkon-textures.28/history

makkon_concrete has updated, in some cases remade (some file names are different), as well as lots more color variations added
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here are some comparisons. the overall look is smoother and less crunchy, while in many cases having a more aged look.
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there are moss variations as well!

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there are now 26 color variations per pattern, and 1476 textures in total for the concrete wad.


the stone wad has been completely remade, particularly from scratch. rather than updating the visuals of the old stone wad, I've decided to disregard it's old naming conventions and many redundant patterns and make new patterns with lots more color variations, including snow and moss.
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there are new edge decals, and damage textures
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an expansion to the stone set, called makkon_gothic_stone, is also released. it includes many gothic-centric walls, trims, and fence (alpha) textures of gothic features.
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additional updates:
-makkon_tech has some new color variations: a lighter teal, olive drab, and forest green. these match some of the additional colors in makkon_industrial. overall the entire wad is dirtier with more rust and grime, to be overall more stylistically compatible with industrial.

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-makkon_industrial has some new large industrial doors, crates, and barrels (ironically not showcasing the new concrete)

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-makkon_urban has some minor tweaks to some tiling wall and trim textures, mostly removing cracks to make them more versatile
After some requests for smaller cladding/brick sizes for Marble, I've updated the whole set to the new palettization that other updated and newer wads use. I added 3 new cladding/brick sizes, as well as a marble version of the sci-fi/fantasy trim from the Concrete set.
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I've also added 3 building facade sets to the Urban wad. Every facade has 3 variations for each color: pristine, somewhat worn/damaged, and very old/very damaged. These variations carry over to the trims and (so far) single tiling wall pattern. It also includes greyscale decals for the windows that can be lit using Minlight. Please let me know if you have any feedback on them.

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The Industrial set now includes a sheet for light fixtures, as well as 2 animated conveyer belts. Previously missing Train Tracks have also been added.
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This update begins with a brand new wad, the Industrial set! It includes a lot of new texture groups that allows for lots of flexibility. It is however missing doors, buttons, and lights as of now, these will come in a future update.

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I've also created the very beginnings of what will eventually be a fully featured Urban set. As of now, this wad contains only roads. In the future it will have modern-day/mid-century apartment facades and offices, soviet block prefabs, road signs, and even suburban walls and windows, with interiors and exteriors.
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Next is a moderate update for Concrete, I've added a variety of Waffle Slabs for convenience and better aesthetics. Previously mappers had to build these slabs entirely from trimsheets. Now the process is much simpler; they are on grid so you can extrude them with trims, or keep them flat if you wish. The patina/oxidation also helps to sell the look.
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Other notable updates:
-sci-fi waffle slabs added to Tech, with some techy variations
-snow and ice textures added to Nature

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Some feedback I got for makkon_tech is that the new update's black color was very dark but folks were missing the dark grey that the original black came in. Now it includes both. There's also a new green color, as well as 3 new camouflage variations in a splinter pattern.

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A new CTF wad that contains CTF symbols loosely inspired by traditional quake CTF symbols for red and blue, as well as new symbols for green and yellow. The wad includes banners and wall decals for tech and concrete.

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A new set of checker style stone tiles in every color combination and comes in 2 sizes. Nobody specifically asked for this many, but maybe you'll find it useful.

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Makkon Metal and Tech wads have been completely remade.

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-New textures have far superior palettization, better depth and form, better contrast, and all trims have non-directional grunge making them more versatile and easier to use.
-Tech has 3 new color variations: red2, orange, and a new rust, as well as black appearing much darker and less medium grey, making for better contrast.
-Tech also has a new decal set, with a much more legible military-style stencil font (english) that I made specifically for this wad.

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-Metal has the biggest boost in quality, and it's rust/iron1/iron3 now match Tech's rust1/2/3 visually, making for much easier theme-mixing.
-Metal also has a number of new surfaces, such as an ornate trimsheet from the Concrete set, metal plates, and a metal spike fence-texture sheet.

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A new wad, focused on Concrete. This update includes many different concrete surfaces, ranging from prefab panels and floors to building facades to structural trims. The wad totals in 551 new textures, most of which are one of 13 color variations, and are built to pair well with the Tech set. Included are some example images, standard trimsheet tutorials, and 3 example maps. Excited to see what everyone makes with them!

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