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An exceptionally detailed map, crafted with great care!

Skill
Normal
Another great high qualiry map by Zbidou72. What are you waiting for? Download and enjoy. Cannot wait for the next map or the release of the complete episode.
Skill
Hard
LETS GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
I WAS JUST THINKING ABOUT E1
Skill
Nightmare
D
half a hour, half of secrets. Great time! Deserve 5 star. Full episode become canon for sure.
Skill
Hard
There's no one else quite like zbidou72 among the modern creators of Quake maps. He is a story teller who has chosen the long form - most if not all of his levels play out against a common background and seem to give the player short pieces of a longer story. Since I am a fan of story oriented games and like the ambiguity of his approach (who are the good guys? who are the bad guys? Is there even a difference? And what's the order the levels should be played in to get the story in order?), I cannot rate this level anything less than 5 stars.

Took me slightly less then 80 minutes to play through on normal and only missed one secret and one enemy.
Skill
Normal
A good 9/10 as a dark souls 1 fan
Solid 8/10 as a quake fan

The map is small , compact and it carries itself well for the short period of time the player gets to dance in it
a part of me was slightly sad the true boss of the souls series didn't make an entry [Gravity] but the few invisible barriers reminded me that I was indeed back home.

if a quake souls 2 ever happens I'd like to see the Emerald Ogre make an apperance
*flies away to finish that other souls-inspired quake addon that's been waiting for me forever to finish*
Skill
Hard
That was creepy. Maybe you should provide a link so people know what you're referring to.


Thanks for your work.
Skill
Hard
A surprisingly impressive map pack considering how little space it has to work with. The brushwork is excellent, and there is a lot of detail and variety packed into a relatively small areas. Some of the horde fights felt rather absurd, though, and on Hard I found myself having to abuse the quicksave function quite a bit. Overall, a very solid and well-crafted map pack. Thanks a lot for your work.
Skill
Hard
Works good with Quake from Memory
Skill
Normal
You've clearly done a great job executing this classic ID map featuring two distinct areas. I was particularly impressed by the glass effect. The encounters in the underground section were very intense, the fact that enemies didn't just wander around but would sometimes leap straight down from their high ground upon spotting the player really ramped up the excitement. You've once again demonstrated a real knack for map design with this project!

Skill
Normal
From the outside, the whole thing looks very impressive, and I somehow felt like I was missing a grenade launcher for the zombies. Perhaps it was actually inside the cave and I simply didn't find it. I find the nod to the Dark Souls series interesting; you captured that atmosphere really well. The encounters with the enemies were staged effectively. A great map well done.

Skill
Normal
For Reliquary in Mods
Today, I took a close look at your project from 2021. After reading through the reviews—and since I generally enjoy maps based on *Copper*—I decided to play through both levels. I have to say, I'm surprised this pack somehow slipped under my radar! There is perfect harmony in both maps regarding the varied design, lighting, and music. The enemies were perfectly positioned, and the weapons spoke for themselves. It's a shame that no new maps or weapons have been released since then. Who knows—maybe something else will come along eventually... This is easily worth a full 5 stars!

Quake - Mod:Copper - [Reliquary] - Map: #01 - Majestic Miasma - [4K60ᶠᵖˢ]


Quake - Mod:Copper - [Reliquary] - Map: #02 - Otsegolation - [4K60ᶠᵖˢ]

Skill
Normal
Excellent. May be the fog could add some mist to this level though ;)
Skill
Normal
D
Ima open to hate :) I played it with gamepad, and off center weapons. Like stinky console casual, which iam. In addition, I did not find any secret.

Skill
Hard
For Tremor in Mods
So solid! Love the care that went into the brushwork. Totally nostalgic in terms of style and level of detail, but so much that is fresh and intense about the encounters, lighting, and riffs on the classic levels. Amazing!
Skill
Hard
After just two days of vacation, I got the itch to play again and decided to check out your map. It feels like you're on an oil rig, clearing away everything that gets in your way from every corner. It's a beautiful setting—fresh and very well-laid out. You don't have enemies suddenly rushing you from a dark corner and draining your medipack reserves in the process. It's simply a fantastic design with lovely details that make you want to take a second look even after the fighting is over. I really enjoyed the music, too, and found the texturing to be very pleasing and fitting. Great work.

Skill
Normal
Excellent map. Nice structure.
Just not enough dynamics during gameplay.
Thank you for your time.
Skill
Nightmare
Very nice little map.

If this is the first, i can't wait for the second...

Thanks for Your work, and thanks for sharing.
Nice

Skill
Normal