This is a 3D remake of the Infernal Cacodemon from the Realm667 Doom repository, made for Quake I as a replacement for the default Scrag.
This upload includes three ZIP files with different versions of this model, one with fullbrights (glowing pixels), one without them and another one with mixed glowing effects (See the updates for more info on the latter).
In-game screenshot.
3D view.
Projectile.

Head model.
Animations.
[Polygon count]:
Main: 534
Projectile: 136
Head: 248
[Texture resolutions]:
Main: 238x288
Projectile: 96x96
Head: 238x288
This upload includes three ZIP files with different versions of this model, one with fullbrights (glowing pixels), one without them and another one with mixed glowing effects (See the updates for more info on the latter).
In-game screenshot.
3D view.
Projectile.

Head model.
Animations.
[Polygon count]:
Main: 534
Projectile: 136
Head: 248
[Texture resolutions]:
Main: 238x288
Projectile: 96x96
Head: 238x288