Somehow I found concept of Headless dude has some hidden potential so I gave a try to rework it similar to Q2 Enforcer:
- Headless got melee attack and different sounds (since it's a bit odd to hear grunt's warcry from a headless creature). They also have fixed gib texture.
- HP of headless increased to 50 for headless with skin 0 and to 80 for any other.
- Headless with style 1 use nailgun attack (with skin 3 added). Headless with no style and skin set get random skin & extra attacks like in Q!Zone (from 0 to 2). If you need to stay skin 0 change monster's style to -1.
Just to mention: this pak don't include any other Q!Zone monsters and stuff.
Base of original model has issues I couldn't fix, sorry for that
- UPD 10.06.2026 - Updated model & fixed code for basic attack removing double ai_face while shot (btw too many ai_faces at once may cause visual glitches)
- Headless got melee attack and different sounds (since it's a bit odd to hear grunt's warcry from a headless creature). They also have fixed gib texture.
- HP of headless increased to 50 for headless with skin 0 and to 80 for any other.
- Headless with style 1 use nailgun attack (with skin 3 added). Headless with no style and skin set get random skin & extra attacks like in Q!Zone (from 0 to 2). If you need to stay skin 0 change monster's style to -1.
Just to mention: this pak don't include any other Q!Zone monsters and stuff.
- UPD 10.06.2026 - Updated model & fixed code for basic attack removing double ai_face while shot (btw too many ai_faces at once may cause visual glitches)