Da Pak

The pack of eight FFA/duel maps by Dennis "headshot" Kaltwasser and Dan "Danimal" Proietti was a big influence on the layout, construction and texturing in DM maps for Quake and (especially in layout concepts) for future Quake sequels.

The initial Da Pak release included a serverside mod that provided some nice features at the time, but any modern Quake competitive mod will cover most or all of those concerns now. You can extract the map bsp files from the release's pak0.pak and use the maps with any other mod you like. Since this mod is really only a curiosity now, it's included here for completeness/authenticity but this resource probably still belongs under Multiplayer rather than under Mods.

After the original pack was out, headshot also released dapak9 "The Gun" under the Da Pak moniker (and dapak9tw compiled for transparent water support), followed by two larger maps formed from pairs of the original mapset.

For solo play, these maps work well with Frikbot (common waypoint packs will include DaPak support) and with Omicron bots (no waypoints needed).



Maps in the original DaPak release:

dapak1 "Infernal Machine" by Dan Proietti
dapak2 "The Lost Outpost" by Dennis Kaltwasser
dapak3 "Deja Vu" by Dan Proietti
dapak4 "Capital Punishment" by Dennis Kaltwasser
dapak5 "Mortal Terror" by Dennis Kaltwasser
dapak6 "Den of Iniquity" by Dan Proietti
dapak7 "Lethal Impulse" by Dennis Kaltwasser
dapak8 "The 8th Element" by Dennis Kaltwasser

Additional maps:

dapak9/dapak9tw "The Gun" by Dennis Kaltwasser
dapak10 "Dread16" by Dennis Kaltwasser (based on dapak5+dapak7)
dapak11 "Capital Outpost" by Dennis Kaltwasser (based on dapak2+dapak4)




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Submitted by
quadmin
Downloads
123
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509
Release date
Oct 9, 1997
First uploaded
Last update
Rating
4.00 star(s) 1 ratings

Latest reviews

Like with a lot of "classics" it's kiiiiind of tricky to rate this. At the time Da Pak was a Big Deal, and it's been widely influential. On the other hand there have obviously been better DM maps released since, including by headshot himself (and probably by Danimal too altho I don't recall off the top of my head).

Well anyway: these were important maps, they still ain't bad to play FFA in these days, and the aesthetic is really laser-targeted to a specific era of mapping/playing that I'm pretty nostalgic about. Four stars why not. :)