Concrete Halls

This is not my first map but it is the first one I think is good enough to release. It's a sort of abandoned concrete structure with pipes running through it. The map is pretty small and should accommodate about 3-4 players. The main thing I was trying to do with this map was make something good-looking that made good use of verticality. Because of the ledges running around the whole map you could probably do some cool jumps.
  • spasm0006.png
    spasm0006.png
    4.7 MB · Views: 203
  • spasm0003.png
    spasm0003.png
    3.3 MB · Views: 187
  • spasm00034.png
    spasm00034.png
    3.7 MB · Views: 224
  • spasm000243.png
    spasm000243.png
    5 MB · Views: 227
  • Like
Reactions: Tentoes
Submitted by
Geoge_bush420
Downloads
248
Views
625
Release date
Aug 19, 2022
First uploaded
Last update
Rating
3.00 star(s) 3 ratings

Latest reviews

I loaded this map up and it looks pretty cool. Is this the makkon concrete wad? I'll try to see if I can wrangle up some people in the QE community to play this with real people and will update my score accordingly.
I enjoy the theme you've got going here, for a deathmatch map. Nice and bright, a little unusual, doesn't hurt readability. The connectivity and multi-level fights are fun too.

I think there are some "navigability" issues... catching your foot on stuff, accidentally climbing up a slanted wall when running backwards through a hall, reliably bonking your head on an overhang when making a jump, stuff like that.

Solid though, very good for a first release. I'm not 100% sure how to rate MP maps when I've just bullied some omicron bots in them for a while, but this is my best take on it.