avix - nice basic castle map, i enjoyed the gift hunt for hotdogs. makkon textures are well used with some cool lighting to make something that feels a bit like a castle out of unreal, only real complaint is the slime being lit made it too dark to see that it was green slime
chuma - cool destroyed facility with lots of stuff to jump up and around with the jump boots, i even found the secret gank path. thank you sia for helping save quake mapper christmas, keep working on your mappery chuma!
jameson - short zendar style map, well made and i really liked how the exploding zombies were used. didn't really use the jump boots besides the last jump, but whatever, it counts imho
pinchy - fun theme, dkt fantasy town decorated for the holidays. took me a few tries to plan out where i was going, and not just keep blindly stumbling into a tight corner full of assholes. it was fun making a plan how to best collect the various powerups so i could actually get through the map... felt sorta dungeon crawler like i suppose
rabbit - great map really colorful and fun, i very much enjoyed hopping through this map madly blasting things. well done
riktoi - lovely setting for a map, and the ice physics mechanic is a cool hack that works with the jump boots in clever way... but it annoyed me to no end trying to accomplish the first few jumps in this. once i got it, it was actually kind of fun, felt like a source engine surf map... but it took awhile for me to get it
roj - really cool to see a sockq3base/ikq3base base, but also it's an ikwhite palace

well paced combat and good use of the jump boots, fun map
sze - excellent map. great setpiece fights throughout, and i loved the fire/ice theme and how it worked with the jump boots to make something that felt very metroid/zelda
text_fish - i liked what this map was going for; a bunch of deathtraps that you use jump boots to get out of, and it uses the jump boots really well in that regard... but overall it ended up feeling a bit frustrating for me, and the lighting didn't have enough contrast so felt like everything was dark and it hard to see enemies/items