Cataclysm

Cataclysm.png


A small map made in a week. i wanted to make something based around the detailing of e2m1 and other episode 2 maps.

Here's some screenshots:

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Base Profile Screenshot 2024.06.19 - 15.45.28.67.png

Base Profile Screenshot 2024.06.19 - 15.47.32.73.png

Base Profile Screenshot 2024.06.19 - 15.49.38.01.png

Base Profile Screenshot 2024.06.19 - 15.54.02.76.png


The music i'm using here is also called "cataclysm".

HOW TO INSTALL STUFF:

go to your id1 directory and unzip the contents of the "cataclysm" folder. Once that's done, launch your sourceport of choice and type in console "map dn_cataclysm"

if you have any questions please feel free to let me know.
Submitted by
Null
Downloads
570
Views
1,004
Release Date
Jun 19, 2024
First uploaded
Last update

Ratings

3.55 star(s) 11 ratings

Latest updates

  1. Update 6/20/2024

    - Changed track to use track 50 instead of track04

Latest reviews

Pretty alright for first mapping test type of a level. The cave at the end is committing some serious brushwork crimes though.

Too steep stairs can cause some weird issues when not being careful with their use.
Skill
Hard
A very cute map. One thing that did bother me was the fight with the Vore right after the pentagram. It basically felt like a shooting gallery, which was fun but not what I assume you were going for. Also I had some trouble getting out of the water in the end. I did love the brushwork in the map aside form that.
Skill
Normal
Short and sweet. Perfect choice of music. A couple of small niggles:

1.
The secret is really no secret at all as it opens automatically when close and it's a small map, so almost impossible to miss.

2. There's a grey small area in the underwater section of the cave, which seems a bit odd that the author missed as the map is so lovingly crafted otherwise.

3. Sometimes I catapult out of the water, so I end the level before I can kill the last monster. Other times it's frustratingly hard to even get out of the water and end the level. So that section could be smoother.

But atmospheric and nice, would like to see more from Null.
Skill
Nightmare
Null
Null
These are known, later on i plan on doing a big update to the downstairs area and probably the ending cave as well. Thanks for playing!
Another good example that size doesn't matter. I have found everything I appreciate in a good Quake map. Tension, action, atmosphere.
Skill
Hard
This small map offers feeling, atmosphere, suspense.
The music fits perfectly with the enviroment.
Thank you for this experience.
Looking forward for more .....
Skill
Easy
Nice map!

Incredible for just a week.
The Cave is beautiful, a minor problem that I found, was how difficult it was to navigate through, try to add some clip brushes next time.

And take it easy with the texture resizing, it can look weird depending on the case, but not this one!

I'm looking forward to seeing more maps of yours.
Skill
Normal
It was a short and sweet experience, it made me feel creepy, its a 4/5 starts for me but what sold it was the creepy feeling on the map, the music was appropiate for this, 5/5 the star was earned with the music! keep it up Null!

Norm, Copper, just 2 kills missing
Skill
Normal