It's a pretty nice map, albeit with some issues. It's solidly built, with some nice geometry & the environment changes (dungeon/outdoor/library, etc.) kept things from seeming "samey."
However, there were a couple of things that I didn't enjoy, primarily the purposely intended, multiple-key-softlock design. Knowingly setting up the player to possibly fail about halfway through the map — from merely completing an apparent task — is not good. A design choice like that can potentially make a player rage quit.
Also, in a lot of areas the map's lighting was extremely dark and flat. Finally, the "mass aerial spawning" during some of battles did not contribute to the fun factor and looked out of order.
Despite these things, it was fun to play for the most part!