Gameplay Mod BitterMod

Mods that only include changes to gameplay, but no maps of their own. Usually to be played with community Vanilla maps.
RECOMMENDED FOR FTEQW AND QUAKESPASM SPIKED!!

[QUAKESPASM SPIKED]: Fte.triptohell.info
[FTEQW]: Fteqw.org

OVERVIEW:
this is a gameplay mod that replaces all q1 monsters/weapons with non expansion packs q2 enemies/weapons , best for FTEQW and Quakespasm Spiked, other engines may not work as well.

INSTALL GUIDE: (this is because the mod doesn't come with Q2 models)

-get "models" folder from your [ORIGINAL QUAKE 2] pak files, specifically [PAK0.PAK] from [BASEQ2] using [SLADE] or any [PAK VIEWER]

-get "sound" folder from your [ORIGINAL QUAKE 2] pak files, specifically [PAK0.PAK] from [BASEQ2] using [SLADE] or any [PAK VIEWER]

-copy "sound" folder to inside "bittermod" folder, replacing the old sound folder (DO NOT DELETE THE OLD SOUND FOLDER INSIDE BITTERMOD)

-copy "models" folder to inside "quake2modelconverter" folder

-run "ConvertQuake2.bat"

-copy newly created "progs" folder to "bittermod" folder, replacing the old progs folder (DO NOT DELETE THE OLD PROGS FOLDER INSIDE BITTERMOD)

-finally, copy the "bittermod" folder to the folder you keep your [QUAKESPASM SPIKED] or [FTE QW] source port, other source ports may work but not recommended

SOUND FIX FOR LINUX USERS (thx anon):
-issue a simple command under Linux while being in sound folder:
find . -iname "*.wav" -exec bash -c 'mv -v "$0" "${0%/*}/$(basename "$0" | tr "[:upper:]" "[:lower:]")"' {} \;

INFORMATION:
ENEMIES:
  • Rotfish -> Baracuda Shark
  • Dog -> Lightguard
  • Grunt -> Shotgunner
  • Knight -> 70% Machinegunner 30% Infanrty
  • Zombie -> 50/50 Brain or Flyer
  • Spawn -> Flyer
  • Ogre -> 50/50 Iron Maiden or Gunner
  • Demon(Fiend) -> 32% Medic 62% Mutant
  • Wizard(Scrag) -> 40% Icarus 60% Floater
  • Hell Knight(Death Knight) -> 1% Parasite 99% Berserker
  • Shambler(Timbler) -> 30% Gladiator 70% Tank (100% Gladiator on E1M3)
  • Shalrath(Vore) -> 70% Gladiator 30% Tank Commander
WEAPONS:
  • AXE -> BLASTER
  • SHOTGUN -> SHOTGUN
  • DOUBLE BARREL SHOTGUN -> SUPER SHOTGUN
  • NAILGUN -> MACHINE GUN
  • SUPER NAILGUN -> CHAINGUN / RAILGUN
  • GRENADE LAUNCHER -> GRENADE LAUNCHER
  • ROCKET LAUNCHER -> ROCKET LAUNCHER
  • LIGHTNING GUN -> HYPERBLASTER
  • BFG GUN -> BFG GUN
MINOR STUFF:
-like "Oops All Stroggs!" the mod also includes restored AI stuff for the enemies, some weapons are slightly faster and have their stats changed so that they play better :>

-the source code for the mod is included in the download, and its based on the cleaned vanilla progs.

-theres also a new hud i included in :> based it on the Q2TEST hud with bitterman's face.

-deathmatch gun pmodels.

-support for ritual maps

GIFS:
2025-07-16 18-06-20.gif

2025-07-16 18-16-51.gif
2025-07-16 18-17-27.gif

2025-07-16 18-18-14.gif
2025-07-16 18-18-40.gif

Screen Recording 2025-07-17 102143.gif
Screen Recording 2025-07-20 114121.gif

IMAGES:
spasm0103.png

spasm0107.png

spasm0104.png


1753007057865.png


special thanks to serecky for making tha hud icons
Submitted by
Skidmark174
Downloads
540
Views
1,800
Release Date
Jul 20, 2025
First uploaded
Last update

Ratings

5.00 star(s) 1 ratings

Latest updates

  1. version three point oh of bittermod!!!! added bla bla bla more info in desc.

    CONTENTS: bug fixes added makron added supertank added hornet updated end map added func_timer...
  2. version two dot six of bittermod!!!! added bla bla bla more info in desc.

    CONTENTS: new menu UI bug fixes correct blaster sounds added func_object from Q2 added Q2...
  3. version two dot four of bittermod!!!! added bla bla bla more info in desc.

    CONTENTS: new explosion sprites from Q2 lasers now have yellow light and leave a small...