Azure Anesthetics

Reviews 4.92 star(s) 7 reviews

This is a set of maps that are hard to describe. But i think i'll use just one word; gifted!

An absolutely wonderful bit of craftmanship.

I hope to see more maps from this author.

Soon.

Thank You for Your hard work, and thanks for sharing!
Nicely done. Great job.
Thank you for your time and labor.
Skill
Nightmare
Two outstanding maps. The architecture is incredibly complex, yet the layouts remain intuitive and easy to navigate. Everything feels polished, refined, and meticulously crafted. A truly impressive achievement. Thank you for your amazing work—these maps were a joy to play.
Skill
Hard
Two excellent, claustrophobic, labyrinthine maps set in tight spaces.
It's fun to find the secrets.
I've played both maps twice, and I still can't get enough of them.
No complaints, just a suggestion:
I would have liked to have had a teleporter back in the exit room of lpqsp3b. Or did I just not find it?
Are we going to get a whole episode?
Skill
Easy
Lane Powell
Lane Powell
Thank you:)
I simply forgot to include a teleport back from the boss fight. I guess players will just have to noclip back to explore more (the room is pretty close to the start, anyway).
As for your second question, at this point I am more interested in other projects (a Doom WAD, original games, maybe a Thief FM if the PyTaffers' editor gets released), but I won't rule out returning to Quake in the future!
Just finished playing this map-pack. And I am heavily under impression! This map pack is really solid if not just great. 1st map is kinda introductionary, smaller and more straightforward, while 2nd map is a beast of map - it took nearly 40 minutes to finish it with 12/14 secrets (buttons secret is cracked). 2nd map is non-linear in best possible sense. I didn't feel lost, because of really good memorable landmarks. Encounters were challenging and some of them were really-really inventive. I think my favourite area is beyond silver door - the area in whole there is incredibly engaging. Also the map is old school - not some modern visuals, and that's great. HIGHLY recommended for playing
Skill
Hard
A proper retro vibe in these maps, which is (unfortunately) pretty rare these days. While the first map is more on the simplistic side, the second one emphasises exploration, which I thoroughly enjoyed. Great work! We need more of this kind of maps.
Skill
Normal
Excellent stuff, well done.
Skill
Normal